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Bradley Green

C++ and game developer studying Computer Science for Games

Relevant Skills

  • C++

  • Unity

  • C#

  • x86 ASM​

  • PlayStation Development

  • DirectX

My Projects

My Games
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Unity

C#

The largest and most ambitious project I've worked on.

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Abandoned Archive is a fantasy, spell-casting, rogue-like, featuring a wide variety of relics, a unique spell-upgrading system, with compelling and engaging bosses.

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Unity

C#

A simulation of vehicle suspension and the forces applied to the body of the vehicle. Allows for real-time tuning of the vehicle engine and suspension

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C++

DirectX

A wave based, top-down zombie shooter made for a University project.

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Made in C++ using the DirectX graphics library.

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C++

A C++ app that shows weather information based on the user's location.

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Unity

C#

The iconic arcade game remastered in Unity using C# for a university project. Includes new features to give the game a fresh and modern feel.

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C++

A 2D side scrolling shooter made in C++ for a university project

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C++

Classic minesweeper made in C++ using the SFML graphics library.

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Unity

C#

A 2D side scrolling, wave based zombie shooter made in a group project for University

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