My Projects
Unity
C#
The largest and most ambitious project I've worked on.
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Abandoned Archive is a fantasy, spell-casting, rogue-like, featuring a wide variety of relics, a unique spell-upgrading system, with compelling and engaging bosses.
Unity
C#
A simulation of vehicle suspension and the forces applied to the body of the vehicle. Allows for real-time tuning of the vehicle engine and suspension
C++
DirectX
A wave based, top-down zombie shooter made for a University project.
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Made in C++ using the DirectX graphics library.
Unity
C#
The iconic arcade game remastered in Unity using C# for a university project. Includes new features to give the game a fresh and modern feel.
Unity
C#
A 2D side scrolling, wave based zombie shooter made in a group project for University